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Month: June 2015

A New Adventure

June 12, 2015

As you have probably already guessed, my next project is going to be an adventure game. Point & Click, inventory, dialogues, story, discoveries. That kind of thing. I dreamed of creating my own since I was beating the purple tentacle and LeChuck. After I finished my other game, Rush ‘n’ Roll, which I did to learn Unity3D […]

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The Beginning

June 8, 2015

This weekend I watched all, yes all 19, episodes of the Broken Age documentary. If you are even remotely into creating computer games, watch it. Now. Inspired by that and by many others doing development blogs I’ll start to write one of my own now. There’s an adventure up ahead, in the true meaning of the […]

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