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VR

A New Quest

August 3, 2019

It’s been two and a half years since I actively developed for VR. I have a good excuse though. He is now two and a half years ­čÖé And now as time for my own endeavours is slowly coming back, the Oculus Quest was released. I have to admit, I was instantly intrigued as I […]

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VRTK

July 15, 2016

Imagine you want to start developing for the HTC Vive. You want to do all those things like using reacting to the controllers using pointers teleporting grabbing and throwing objects manipulating things using menus and UI gaze etc. This means big effort. Here is where the Virtual Reality Toolkit comes into play. It’s a collection of […]

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VR Excited

May 22, 2016

It has finally arrived and all of us who have tried it so far have to say: VR blown away! I owned a DK2 before so VR was nothing new and I had, after some inner struggle with the price, pre-ordered the CV1. When the Vive reviews started coming in and the shipping dates for the […]

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Interaction Design

November 21, 2015

Having only your hands puts quite some challenges on the interaction with the environment. The player starts the exe file, puts on the Oculus and then does not see the keyboard anymore. That is important to realize. He probably can still use easy to find keys like space and escape, but moving with aswd is […]

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A giant leap for… your arms

November 21, 2015

Where are we now. We have an idea. We have┬ámany openings. These need to be barricaded. First question: What is the easiest way forward?┬áI imported┬ámy beloved ProBuilder and created a first rough level and placed an awesome free zombie from the Asset Store in there. After a first texturing iteration and some decals we end […]

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What a Rush

November 20, 2015

Around 6 weeks ago I saw Leap Motion doing a VR jam. They had some nice prizes but honestly I really love jams for a much different reason:┬áa deadline. It forces one┬áto work on a minimum viable prototype, get it running and enhance as much as possible until the deadline arrives. I had some Sundays┬áto […]

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